The model's time representation (3 out of 4 dimensions) forms a loop, reimagined here as the circumference of a watch. The more location-dependent time windows like 4pm-9pm and 7am-9am get more complex "crumpling", while big featureless windows like 2am-5am get bent away with flat bends for simpler rules. (Artist's conception by Will Cassella, using textures from textures.com and HDRIs from hdrihaven.) |