Blog
The latest from Google Research
Moore’s Law, Part 3: Possible extrapolations over the next 15 years and impact
Wednesday, November 13, 2013
This is the third entry of a series focused on Moore’s Law and its implications moving forward, edited from a White paper on Moore’s Law, written by Google University Relations Manager Michel Benard. This series quotes major sources about Moore’s Law and explores how they believe Moore’s Law will likely continue over the course of the next several years. We will also explore if there are fields other than digital electronics that either have an emerging Moore's Law situation, or promises for such a Law that would drive their future performance.
--
More Moore
We examine data from the ITRS 2012
Overall Roadmap Technology Characteristics
(ORTC 2012), and select notable interpolations; The chart below shows chip size trends up to the year 2026 along with the “Average Moore’s Law” line. Additionally, in the
ORTC 2011 tables
we find data on 3D chip layer increases (up to 128 layers), including costs. Finally, the ORTC 2011 index sheet estimates that the
DRAM
cost per bit at production will be ~0.002 microcents per bit by ~2025. From these sources we draw three More Moore (MM) extrapolations, that by the year 2025:
4Tb Flash
multi-level cell
(MLC) memory will be in production
There will be ~100 billion transistors per microprocessing unit (MPU)
1TB RAM Memory will cost less than $100
More than Moore
It should be emphasized that “More than Moore” (MtM) technologies do not constitute an alternative or even a competitor to the digital trend as described by Moore’s Law. In fact, it is the heterogeneous integration of digital and non-digital functionalities into compact systems that will be the key driver for a wide variety of application fields. Whereas MM may be viewed as the brain of an intelligent compact system, MtM refers to its capabilities to interact with the outside world and the users.
As such, functional diversification may be regarded as a complement of digital signal and data processing in a product. This includes the interaction with the outside world through sensors and actuators and the subsystem for powering the product, implying analog and mixed signal processing, the incorporation of passive and/or high-voltage components, micro-mechanical devices enabling biological functionalities, and more. While MtM looks very promising for a variety of diversification topics, the ITRS study does not give figures from which “solid” extrapolations can be made. However, we can make safe/not so safe bets going towards 2025, and examine what these extrapolations mean in terms of the user.
Today we have a 1TB hard disk drives (HDD) for $100, but the access speed to data on the disk does not allow to take full advantage of this data in a fully interactive, or even practical, way. More importantly, the size and construction of HDD does not allow for their incorporation into mobile devices, Solid state drives (SSD), in comparison, have similar data transfer rates (~1Gb/s), latencies typically 100 times less than HDD, and have a significantly smaller form factor with no moving parts. The promise of offering several TB of flash memory, cost effectively by 2025, in a device carried along during the day (e.g. smartphone, watch, clothing, etc.) represents a paradigm shift with regard of today’s situation; it will empower the user by moving him/her from an environment where local data needs to be refreshed frequently (as with augmented reality applications) to a new environment where full contextual data will be available locally and refreshed only when critically needed.
If data is pre-loaded in the order of magnitude of TBs, one will be able to get a complete contextual data set loaded before an action or a movement, and the device will dispatch its local intelligence to the user during the progress of the action, regardless of network availability or performance. This opens up the possibility of combining local 3D models and remote inputs, allowing applications like 3D conferencing to become available. The development and use of 3D avatars could even facilitate many social interaction models. To benefit from such applications the use of personal devices such as Google Glass may become pervasive, allowing users to navigate 3D scenes and environments naturally, as well as facilitating 3D conferencing and their “social” interactions.
The opportunities for more discourse on the impact and future of Moore’s Law on CS and other disciplines are abundant, and can be continued with your comments on the
Research at Google Google+ page
. Please join, and share your thoughts.
Labels
accessibility
ACL
ACM
Acoustic Modeling
Adaptive Data Analysis
ads
adsense
adwords
Africa
AI
AI for Social Good
Algorithms
Android
Android Wear
API
App Engine
App Inventor
April Fools
Art
Audio
Augmented Reality
Australia
Automatic Speech Recognition
AutoML
Awards
BigQuery
Cantonese
Chemistry
China
Chrome
Cloud Computing
Collaboration
Compression
Computational Imaging
Computational Photography
Computer Science
Computer Vision
conference
conferences
Conservation
correlate
Course Builder
crowd-sourcing
CVPR
Data Center
Data Discovery
data science
datasets
Deep Learning
DeepDream
DeepMind
distributed systems
Diversity
Earth Engine
economics
Education
Electronic Commerce and Algorithms
electronics
EMEA
EMNLP
Encryption
entities
Entity Salience
Environment
Europe
Exacycle
Expander
Faculty Institute
Faculty Summit
Flu Trends
Fusion Tables
gamification
Gboard
Gmail
Google Accelerated Science
Google Books
Google Brain
Google Cloud Platform
Google Docs
Google Drive
Google Genomics
Google Maps
Google Photos
Google Play Apps
Google Science Fair
Google Sheets
Google Translate
Google Trips
Google Voice Search
Google+
Government
grants
Graph
Graph Mining
Hardware
HCI
Health
High Dynamic Range Imaging
ICCV
ICLR
ICML
ICSE
Image Annotation
Image Classification
Image Processing
Inbox
India
Information Retrieval
internationalization
Internet of Things
Interspeech
IPython
Journalism
jsm
jsm2011
K-12
Kaggle
KDD
Keyboard Input
Klingon
Korean
Labs
Linear Optimization
localization
Low-Light Photography
Machine Hearing
Machine Intelligence
Machine Learning
Machine Perception
Machine Translation
Magenta
MapReduce
market algorithms
Market Research
materials science
Mixed Reality
ML
ML Fairness
MOOC
Moore's Law
Multimodal Learning
NAACL
Natural Language Processing
Natural Language Understanding
Network Management
Networks
Neural Networks
NeurIPS
Nexus
Ngram
NIPS
NLP
On-device Learning
open source
operating systems
Optical Character Recognition
optimization
osdi
osdi10
patents
Peer Review
ph.d. fellowship
PhD Fellowship
PhotoScan
Physics
PiLab
Pixel
Policy
Professional Development
Proposals
Public Data Explorer
publication
Publications
Quantum AI
Quantum Computing
Recommender Systems
Reinforcement Learning
renewable energy
Research
Research Awards
resource optimization
Responsible AI
Robotics
schema.org
Search
search ads
Security and Privacy
Self-Supervised Learning
Semantic Models
Semi-supervised Learning
SIGCOMM
SIGMOD
Site Reliability Engineering
Social Networks
Software
Sound Search
Speech
Speech Recognition
statistics
Structured Data
Style Transfer
Supervised Learning
Systems
TensorBoard
TensorFlow
TPU
Translate
trends
TTS
TV
UI
University Relations
UNIX
Unsupervised Learning
User Experience
video
Video Analysis
Virtual Reality
Vision Research
Visiting Faculty
Visualization
VLDB
Voice Search
Wiki
wikipedia
WWW
Year in Review
YouTube
Archive
2022
Jun
May
Apr
Mar
Feb
Jan
2021
Dec
Nov
Oct
Sep
Aug
Jul
Jun
May
Apr
Mar
Feb
Jan
2020
Dec
Nov
Oct
Sep
Aug
Jul
Jun
May
Apr
Mar
Feb
Jan
2019
Dec
Nov
Oct
Sep
Aug
Jul
Jun
May
Apr
Mar
Feb
Jan
2018
Dec
Nov
Oct
Sep
Aug
Jul
Jun
May
Apr
Mar
Feb
Jan
2017
Dec
Nov
Oct
Sep
Aug
Jul
Jun
May
Apr
Mar
Feb
Jan
2016
Dec
Nov
Oct
Sep
Aug
Jul
Jun
May
Apr
Mar
Feb
Jan
2015
Dec
Nov
Oct
Sep
Aug
Jul
Jun
May
Apr
Mar
Feb
Jan
2014
Dec
Nov
Oct
Sep
Aug
Jul
Jun
May
Apr
Mar
Feb
Jan
2013
Dec
Nov
Oct
Sep
Aug
Jul
Jun
May
Apr
Mar
Feb
Jan
2012
Dec
Oct
Sep
Aug
Jul
Jun
May
Apr
Mar
Feb
Jan
2011
Dec
Nov
Sep
Aug
Jul
Jun
May
Apr
Mar
Feb
Jan
2010
Dec
Nov
Oct
Sep
Aug
Jul
Jun
May
Apr
Mar
Feb
Jan
2009
Dec
Nov
Aug
Jul
Jun
May
Apr
Mar
Feb
Jan
2008
Dec
Nov
Oct
Sep
Jul
May
Apr
Mar
Feb
2007
Oct
Sep
Aug
Jul
Jun
Feb
2006
Dec
Nov
Sep
Aug
Jul
Jun
Apr
Mar
Feb
Feed
Follow @googleai
Give us feedback in our
Product Forums
.